import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "basep-49", localId: 49, // Card informations name: { en: "Snorlax", }, hp: 90, type: [ Type.COLORLESS, ], dexId: 143, image: { low: { en: "https://assets.tcgdex.net/en/base/basep/49/low", }, high: { en: "https://assets.tcgdex.net/en/base/basep/49/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Craig Turvey", abilities: [{ id: 741, type: AbilityType.POKEPOWER, name: { en: "Guard", }, text: { en: "As long as Snorlax is your Active Pokémon, the Defending Pokémon can't retreat. This power stops working when Snorlax is affected by a Special Condition.", } }], attacks: [{ cost: [ Type.COLORLESS, Type.COLORLESS, Type.COLORLESS, Type.COLORLESS ], name: { en: "Roll Over", }, text: { en: "Snorlax is now Asleep. Flip a coin, If heads, the Defending Pokémon is now Asleep.", }, damage: 30 }], weaknesses: [{ type: Type.FIGHTING, value: "×2" }], resistances: [{ type: Type.PSYCHIC, value: "-30" }], rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "Wizards Black Star Promos", code: "basep" } } export default card