import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "bw10-68", localId: 68, // Card informations name: { en: "Fraxure", fr: "Incisache", }, hp: 80, type: [ Type.DRAGON, ], dexId: 611, image: { low: { en: "https://assets.tcgdex.net/en/bw/bw10/68/low", fr: "https://assets.tcgdex.net/fr/bw/bw10/68/low", }, high: { en: "https://assets.tcgdex.net/en/bw/bw10/68/high", fr: "https://assets.tcgdex.net/fr/bw/bw10/68/high", }, }, evolveFrom: { en: "Axew", fr: "Coupenotte", }, tags: [ Tag.STAGE1, ], illustrator: "Masakazu Fukuda", attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Paralyzing Gaze", fr: "Regard Paralysant", }, text: { en: "Flip a coin. If heads, the Defending Pokémon is now Paralyzed.", fr: "Lancez une pièce. Si c'est face, le Pokémon Défenseur est maintenant Paralysé.", }, },{ cost: [ Type.FIGHTING, Type.METAL ], name: { en: "Dragon Claw", fr: "Dracogriffe", }, damage: 40 }], weaknesses: [{ type: Type.DRAGON, value: "×2" }], retreat: 2, rarity: Rarity.UNCOMMON, category: Category.POKEMON, set: { name: "Plasma Blast", code: "bw10" } } export default card