import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "ex2-23", localId: 23, // Card informations name: { en: "Steelix", }, hp: 100, type: [ Type.METAL, ], dexId: 208, image: { low: { en: "https://assets.tcgdex.net/en/ex/ex2/23/low", }, high: { en: "https://assets.tcgdex.net/en/ex/ex2/23/high", }, }, evolveFrom: { en: "Onix", }, tags: [ Tag.STAGE1, ], illustrator: "Midori Harada", attacks: [{ cost: [ Type.FIGHTING, Type.COLORLESS, Type.COLORLESS ], name: { en: "Rage", }, text: { en: "Does 10 damage plus 10 more damage for each damage counter on Steelix.", }, damage: 10 },{ cost: [ Type.METAL, Type.METAL, Type.COLORLESS, Type.COLORLESS ], name: { en: "Spinning Tail", }, text: { en: "Does 20 damage to each of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)", }, }], weaknesses: [{ type: Type.FIRE, value: "×2" }], resistances: [{ type: Type.GRASS, value: "-30" }], rarity: Rarity.RARE, category: Category.POKEMON, set: { name: "Sandstorm", code: "ex2" } } export default card