import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "ex2-51", localId: 51, // Card informations name: { en: "Quilava", }, hp: 80, type: [ Type.FIRE, ], dexId: 156, image: { low: { en: "https://assets.tcgdex.net/en/ex/ex2/51/low", }, high: { en: "https://assets.tcgdex.net/en/ex/ex2/51/high", }, }, evolveFrom: { en: "Cyndaquil", }, tags: [ Tag.STAGE1, ], illustrator: "Naoyo Kimura", attacks: [{ cost: [ Type.COLORLESS, Type.COLORLESS ], name: { en: "Slash", }, damage: 20 },{ cost: [ Type.FIRE, Type.COLORLESS, Type.COLORLESS ], name: { en: "Burning Claw", }, text: { en: "You may discard a Fire Energy card attached to Quilava. If you do, the Defending Pokémon is now Burned.", }, damage: 40 }], weaknesses: [{ type: Type.WATER, value: "×2" }], rarity: Rarity.UNCOMMON, category: Category.POKEMON, set: { name: "Sandstorm", code: "ex2" } } export default card