import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "ex5-42", localId: 42, // Card informations name: { en: "Medicham", }, hp: 80, type: [ Type.FIGHTING, ], dexId: 308, image: { low: { en: "https://assets.tcgdex.net/en/ex/ex5/42/low", }, high: { en: "https://assets.tcgdex.net/en/ex/ex5/42/high", }, }, evolveFrom: { en: "Meditite", }, tags: [ Tag.STAGE1, ], illustrator: "Ken Sugimori", attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Steady Punch", }, text: { en: "Flip a coin. If heads, this attack does 20 damage plus 10 more damage.", }, damage: 20 },{ cost: [ Type.FIGHTING, Type.COLORLESS ], name: { en: "Power Heal", }, text: { en: "Does 10 damage plus 10 more damage for each damage counter on Medicham. After doing damage, remove 1 damage counter from Medicham.", }, damage: 10 }], weaknesses: [{ type: Type.PSYCHIC, value: "×2" }], rarity: Rarity.UNCOMMON, category: Category.POKEMON, set: { name: "Hidden Legends", code: "ex5" } } export default card