import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "hgss1-61", localId: 61, // Card informations name: { en: "Cyndaquil", fr: "Héricendre", }, hp: 60, type: [ Type.FIRE, ], dexId: 155, image: { low: { en: "https://assets.tcgdex.net/en/hgss/hgss1/61/low", fr: "https://assets.tcgdex.net/fr/hgss/hgss1/61/low", }, high: { en: "https://assets.tcgdex.net/en/hgss/hgss1/61/high", fr: "https://assets.tcgdex.net/fr/hgss/hgss1/61/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Kagemaru Himeno", attacks: [{ cost: [ Type.FIRE ], name: { en: "Beat", fr: "Bataille", }, damage: 10 },{ cost: [ Type.FIRE, Type.COLORLESS ], name: { en: "Flare", fr: "Intimidation", }, damage: 20 }], weaknesses: [{ type: Type.WATER, value: "×2" }], retreat: 1, rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "HeartGold & SoulSilver", code: "hgss1" } } export default card