import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "hgss1-71", localId: 71, // Card informations name: { en: "Ledyba", fr: "Coxy", }, hp: 50, type: [ Type.GRASS, ], dexId: 165, image: { low: { en: "https://assets.tcgdex.net/en/hgss/hgss1/71/low", fr: "https://assets.tcgdex.net/fr/hgss/hgss1/71/low", }, high: { en: "https://assets.tcgdex.net/en/hgss/hgss1/71/high", fr: "https://assets.tcgdex.net/fr/hgss/hgss1/71/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Yuka Morii", attacks: [{ cost: [ Type.GRASS ], name: { en: "Ram", fr: "Collision", }, damage: 10 },{ cost: [ Type.COLORLESS, Type.COLORLESS ], name: { en: "Comet Punch", fr: "Poing comète", }, text: { en: "Flip 4 coins. This attack does 10 damage times the number of heads.", fr: "Lancez 4 pièces. Cette attaque inflige 10 dégâts multipliés par le nombre de faces.", }, damage: 10 }], weaknesses: [{ type: Type.FIRE, value: "×2" }], resistances: [{ type: Type.FIGHTING, value: "-20" }], retreat: 1, rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "HeartGold & SoulSilver", code: "hgss1" } } export default card