import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "hgss3-47", localId: 47, // Card informations name: { en: "Eevee", fr: "Evoli", }, hp: 50, type: [ Type.COLORLESS, ], dexId: 133, image: { low: { en: "https://assets.tcgdex.net/en/hgss/hgss3/47/low", fr: "https://assets.tcgdex.net/fr/hgss/hgss3/47/low", }, high: { en: "https://assets.tcgdex.net/en/hgss/hgss3/47/high", fr: "https://assets.tcgdex.net/fr/hgss/hgss3/47/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Kanako Eo", attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Tackle", fr: "Charge", }, damage: 10 },{ cost: [ Type.COLORLESS, Type.COLORLESS ], name: { en: "Bite", fr: "Morsure", }, damage: 20 }], weaknesses: [{ type: Type.FIGHTING, value: "×2" }], retreat: 1, rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "HS—Undaunted", code: "hgss3" } } export default card