import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "hgss3-52", localId: 52, // Card informations name: { en: "Hitmonlee", fr: "Kicklee", }, hp: 80, type: [ Type.FIGHTING, ], dexId: 106, image: { low: { en: "https://assets.tcgdex.net/en/hgss/hgss3/52/low", fr: "https://assets.tcgdex.net/fr/hgss/hgss3/52/low", }, high: { en: "https://assets.tcgdex.net/en/hgss/hgss3/52/high", fr: "https://assets.tcgdex.net/fr/hgss/hgss3/52/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Kouki Saitou", attacks: [{ cost: [ Type.FIGHTING ], name: { en: "Kick", fr: "Koud'pied", }, damage: 20 },{ cost: [ Type.FIGHTING, Type.FIGHTING, Type.COLORLESS ], name: { en: "High Jump Kick", fr: "Pied voltige", }, damage: 60 }], weaknesses: [{ type: Type.PSYCHIC, value: "×2" }], retreat: 2, rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "HS—Undaunted", code: "hgss3" } } export default card