import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "sm1-30", localId: 30, // Card informations name: { en: "Poliwag", fr: "Ptitard", }, hp: 60, type: [ Type.WATER, ], dexId: 60, image: { low: { en: "https://assets.tcgdex.net/en/sm/sm1/30/low", fr: "https://assets.tcgdex.net/fr/sm/sm1/30/low", }, high: { en: "https://assets.tcgdex.net/en/sm/sm1/30/high", fr: "https://assets.tcgdex.net/fr/sm/sm1/30/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Asako Ito", attacks: [{ cost: [ Type.WATER ], name: { en: "Water Gun", fr: "Pistolet à O", }, damage: 10 },{ cost: [ Type.COLORLESS, Type.COLORLESS, Type.COLORLESS ], name: { en: "Hydro Pump", fr: "Hydrocanon", }, text: { en: "This attack does 10 more damage times the amount of Water Energy attached to this Pokémon.", fr: "Cette attaque inflige 10 dégâts supplémentaires multipliés par le nombre d’Énergies Water attachées à ce Pokémon.", }, damage: 30 }], weaknesses: [{ type: Type.GRASS, value: "×2" }], retreat: 1, rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "Sun & Moon", code: "sm1" } } export default card