import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "sm1-59", localId: 59, // Card informations name: { en: "Drowzee", fr: "Soporifik", }, hp: 70, type: [ Type.PSYCHIC, ], dexId: 96, image: { low: { en: "https://assets.tcgdex.net/en/sm/sm1/59/low", fr: "https://assets.tcgdex.net/fr/sm/sm1/59/low", }, high: { en: "https://assets.tcgdex.net/en/sm/sm1/59/high", fr: "https://assets.tcgdex.net/fr/sm/sm1/59/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Suwama Chiaki", attacks: [{ cost: [ Type.PSYCHIC ], name: { en: "Psychic Boom", fr: "Psycho-Boom", }, text: { en: "This attack does 10 damage times the amount of Energy attached to your opponent's Active Pokémon.", fr: "Cette attaque inflige 10 dégâts multipliés par le nombre d’Énergies attachées au Pokémon Actif de votre adversaire.", }, damage: 10 },{ cost: [ Type.COLORLESS, Type.COLORLESS ], name: { en: "Headbutt", fr: "Coup d’Boule", }, damage: 20 }], weaknesses: [{ type: Type.PSYCHIC, value: "×2" }], retreat: 2, rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "Sun & Moon", code: "sm1" } } export default card