import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "sm1-7", localId: 7, // Card informations name: { en: "Surskit", fr: "Arakdo", }, hp: 50, type: [ Type.GRASS, ], dexId: 283, image: { low: { en: "https://assets.tcgdex.net/en/sm/sm1/7/low", fr: "https://assets.tcgdex.net/fr/sm/sm1/7/low", }, high: { en: "https://assets.tcgdex.net/en/sm/sm1/7/high", fr: "https://assets.tcgdex.net/fr/sm/sm1/7/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Kyoko Umemoto", attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Quick Attack", fr: "Vive-Attaque", }, text: { en: "Flip a coin. If heads, this attack does 10 more damage.", fr: "Lancez une pièce. Si c’est face, cette attaque inflige 10 dégâts supplémentaires.", }, damage: 10 }], weaknesses: [{ type: Type.FIRE, value: "×2" }], retreat: 1, rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "Sun & Moon", code: "sm1" } } export default card