import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "sm5-81", localId: 81, // Card informations name: { en: "Magnemite", fr: "Magnéti", }, hp: 60, type: [ Type.METAL, ], dexId: 81, image: { low: { en: "https://assets.tcgdex.net/en/sm/sm5/81/low", fr: "https://assets.tcgdex.net/fr/sm/sm5/81/low", }, high: { en: "https://assets.tcgdex.net/en/sm/sm5/81/high", fr: "https://assets.tcgdex.net/fr/sm/sm5/81/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Ken Sugimori", abilities: [{ id: 853, type: AbilityType.TALENT, name: { en: "Solid Unit", fr: "Unité Solide", }, text: { en: "As long as this Pokémon is on your Bench, prevent all damage done to this Pokémon by attacks (both yours and your opponent's).", fr: "Tant que ce Pokémon est sur votre Banc, évitez tous les dégâts infligés à ce Pokémon par des attaques (les vôtres et celles de votre adversaire).", } }], attacks: [{ cost: [ Type.METAL, Type.COLORLESS ], name: { en: "Ram", fr: "Collision", }, damage: 20 }], weaknesses: [{ type: Type.FIRE, value: "×2" }], resistances: [{ type: Type.PSYCHIC, value: "-20" }], retreat: 1, rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "Ultra Prism", code: "sm5" } } export default card