import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "swsh1-2", localId: 2, dexId: 315, // Card informations name: { en: "Roselia", fr: "Rosélia", }, hp: 70, type: [ Type.GRASS, ], image: { low: { en: "https://assets.tcgdex.net/en/swsh/swsh1/2/low", fr: "https://assets.tcgdex.net/fr/swsh/swsh1/2/low", } }, evolveTo: [{ en: "Roserade", fr: "Roserade", }], tags: [ Tag.BASIC, ], illustrator: "sowsow", attacks: [{ cost: [ Type.GRASS ], name: { en: "Absorb", fr: "Vole-Vie", }, text: { en: "Heal 10 damage from this Pokémon.", fr: "Soignez 10 dégâts de ce Pokémon.", }, damage: 10 }], weaknesses: [{ type: Type.FIRE, value: "×2" }], retreat: 1, rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "Sword & Shield", code: "swsh1" } } export default card