import { Card } from '../../../interfaces' import Set from '../Legends Awakened' const card: Card = { name: { en: "Metang", fr: "Metang", de: "Metang" }, illustrator: "Midori Harada", rarity: "Uncommon", category: "Pokemon", set: Set, dexId: [ 375, ], hp: 80, types: [ "Metal", ], evolveFrom: { en: "Beldum", fr: "Terhal", }, stage: "Stage1", attacks: [ { cost: [ "Colorless", "Colorless", ], name: { en: "Agility", fr: "Hâte", de: "Agilität" }, effect: { en: "Flip a coin. If heads, prevent all effects of an attack, including damage, done to Metang during your opponent's next turn.", fr: "Lancez une pièce. Si c'est face, prévenez tous les effets d'une attaque, dégâts inclus, infligés à Metang lors du prochain tour de votre adversaire.", de: "Wirf 1 Münze. Bei \"Kopf\" verhindere während des nächsten Zuges deines Gegners alle Effekte eines Angriffs, einschließlich Schaden, die Metang zugefügt würden." }, damage: 20, }, { cost: [ "Metal", "Colorless", "Colorless", ], name: { en: "Metal Claw", fr: "Griffe acier", de: "Metallklaue" }, damage: 50, }, ], weaknesses: [ { type: "Fire", value: "+20" }, ], resistances: [ { type: "Psychic", value: "-20" }, ], retreat: 2, description: { fr: "Il est formé de deux TERHAL soudés. Son corps de fer résiste à un choc avec un avion à réaction." } } export default card