import { Card } from '../../../interfaces' import Set from '../Expedition Base Set' const card: Card = { name: { en: "Cloyster", fr: "Crustabri", de: "Austos" }, illustrator: "Kyoko Umemoto", rarity: "Rare", category: "Pokemon", set: Set, dexId: [ 91, ], hp: 80, types: [ "Water", ], evolveFrom: { en: "Shellder", }, stage: "Stage1", attacks: [ { cost: [ "Colorless", "Colorless", ], name: { en: "Lick", fr: "Léchouille", de: "Schlecker" }, effect: { en: "Flip a coin. If heads, the Defending Pokémon is now Paralyzed.", fr: "Lancez une pièce. Si c'est face, le Pokémon Défenseur est maintenant Paralysé.", de: "Wirf eine Münze. Bei 'Kopf' ist das Verteidigende Pokémon jetzt gelähmt." }, damage: 10, }, { cost: [ "Water", "Colorless", "Colorless", ], name: { en: "Auto Fire", fr: "Tir automatique", de: "Dauerfeuer" }, effect: { en: "Flip 4 coins. This attack does 20 damage times the number of heads.", fr: "Lancez 4 pièces. Cette attaque inflige 20 dégâts multipliés par le nombre de faces.", de: "Wirf 4 Münzen. Dieser Angriff fügt 20 Schadenspunkte mal der Anzahl 'Kopf' zu." }, damage: "20x", }, ], weaknesses: [ { type: "Metal", value: "×2" }, ], } export default card