import { Card } from '../../../interfaces' import Set from '../Skyridge' const card: Card = { name: { en: "Haunter", de: "Alpollo" }, illustrator: "Kyoko Umemoto", rarity: "Common", category: "Pokemon", set: Set, dexId: [ 93, ], hp: 70, types: [ "Psychic", ], evolveFrom: { en: "Gastly", }, stage: "Stage1", attacks: [ { cost: [ "Colorless", "Colorless", ], name: { en: "Confuse Ray", de: "Konfustrahl" }, effect: { en: "Flip a coin. If heads, the Defending Pokémon is now Confused.", de: "Wirf eine Münze. Bei \"Kopf\" ist das verteidigende Pokémon jetzt verwirrt." }, damage: 10, }, { cost: [ "Psychic", "Colorless", "Colorless", ], name: { en: "Shadow Hand", de: "Schattenhand" }, effect: { en: "You may discard up to 2 cards from your hand. If you do, draw that many cards.", de: "Du kannst bis zu 2 Karten aus deiner Hand auf deinen Ablagestapel legen. Ziehe für jede abgelegte Karte eine neue Karte." }, damage: 30, }, ], weaknesses: [ { type: "Darkness", value: "×2" }, ], resistances: [ { type: "Fighting", value: "-30" }, ], } export default card