import { Card } from '../../../interfaces' import Set from '../Holon Phantoms' const card: Card = { name: { en: "Lairon", fr: "Galegon", de: "Stollrak" }, illustrator: "Masakazu Fukuda", rarity: "Uncommon", category: "Pokemon", set: Set, dexId: [ 305, ], hp: 80, types: [ "Metal", ], evolveFrom: { en: "Aron", }, stage: "Stage1", attacks: [ { cost: [ "Colorless", "Colorless", ], name: { en: "Tackle", fr: "Charge", de: "Tackle" }, damage: 20, }, { cost: [ "Colorless", "Colorless", "Colorless", ], name: { en: "Iron Head", fr: "Tête d'acier", de: "Eiserner Schädel" }, effect: { en: "Flip a coin until you get tails. This attack does 30 damage times the number of heads.", fr: "Lancez une pièce jusqu'à ce que vous obteniez pile. Cette attaque inflige 30 dégâts multipliés par le nombre de faces.", de: "Wirf so lange eine Münze, bis zum ersten Mal das Ergebnis \"Zahl\" kommt. Dieser Angriff fügt 30 Schadenspunkte mal der Anzahl \"Kopf\" zu." }, damage: "30x", }, ], weaknesses: [ { type: "Fire", value: "×2" }, ], resistances: [ { type: "Grass", value: "-30" }, ], } export default card