import { Card } from '../../../interfaces' import Set from '../Ruby & Sapphire' const card: Card = { name: { en: "Silcoon", fr: "Armulys", de: "Schaloko" }, illustrator: "Hajime Kusajima", rarity: "Uncommon", category: "Pokemon", set: Set, dexId: [ 266, ], hp: 60, types: [ "Grass", ], evolveFrom: { en: "Wurmple", }, stage: "Stage1", abilities: [ { type: "Poke-BODY", name: { en: "Hard Cocoon", fr: "Carapace", de: "Hard Cocoon" }, effect: { en: "During your opponent's turn, if Silcoon would be damaged by an opponent's attack (after applying Weakness and Resistance), flip a coin. If heads, reduce that damage by 30.", fr: "Pendant le tour de votre adversaire, si l'une de ses attaques inflige des dégâts à Almurys (après application de la Faiblesse et de la Résistance), lancez une pièce. Si c'est face, réduisez ces dégâts de 30.", de: "During your opponent's turn, if Silcoon would be damaged by an opponent's attack (after applying Weakness and Resistance), flip a coin. If heads, reduce that damage by 30." }, }, ], attacks: [ { cost: [ "Grass", ], name: { en: "Gooey Thread", fr: "Fil gluant", de: "Gooey Thread" }, effect: { en: "The Defending Pokémon can't retreat until the end of your opponent's next turn.", fr: "Le Pokémon Défenseur ne peut pas battre en retraite tant que le prochain tour de votre adversaire n'est pas terminé.", de: "The Defending Pokémon can't retreat until the end of your opponent's next turn." }, damage: 10, }, ], weaknesses: [ { type: "Fire", value: "×2" }, ], } export default card