import { Card } from '../../../interfaces' import Set from '../Gym Heroes' const card: Card = { name: { en: "Rocket's Scyther", }, illustrator: "Ken Sugimori", rarity: "Rare Holo", category: "Pokemon", set: Set, dexId: [ 123, ], hp: 60, types: [ "Grass", ], stage: "Basic", attacks: [ { cost: [ "Grass", ], name: { en: "Shadow Images", }, effect: { en: "Whenever Rocket's Scyther is attacked, your opponent flips a coin. If tails, that attack does no damage to Rocket's Scyther. (Any other effects of the attack still happen.) This effect lasts until Rocket's Scyther takes damage (or is Benched or is evolved).", }, }, { cost: [ "Grass", "Colorless", "Colorless", ], name: { en: "Blinding Scythe", }, damage: 40, }, ], weaknesses: [ { type: "Fire", value: "×2" }, ], resistances: [ { type: "Fighting", value: "-30" }, ], } export default card