import { Card } from '../../../interfaces' import Set from '../Undaunted' const card: Card = { name: { en: "Eevee", fr: "Evoli", de: "Evoli" }, illustrator: "Kanako Eo", rarity: "Common", category: "Pokemon", set: Set, dexId: [ 133, ], hp: 50, types: [ "Colorless", ], stage: "Basic", attacks: [ { cost: [ "Colorless", ], name: { en: "Tackle", fr: "Charge", de: "Tackle" }, damage: 10, }, { cost: [ "Colorless", "Colorless", ], name: { en: "Bite", fr: "Morsure", de: "Biss" }, damage: 20, }, ], weaknesses: [ { type: "Fighting", value: "×2" }, ], retreat: 1, description: { en: "It has the ability to alter the composition of its body to suit its surrounding environment." }, variants: { normal: true, reverse: true, holo: false, firstEdition: false } } export default card