import { Card } from '../../../interfaces' import Set from '../Undaunted' const card: Card = { name: { en: "Houndour", fr: "Malosse", de: "Hunduster" }, illustrator: "Kagemaru Himeno", rarity: "Common", category: "Pokemon", set: Set, dexId: [ 228, ], hp: 50, types: [ "Darkness", ], stage: "Basic", attacks: [ { cost: [ "Darkness", ], name: { en: "Jump On", fr: "Sauter", de: "Draufspringen" }, effect: { en: "Flip a coin. If heads, this attack does 10 damage plus 10 more damage.", fr: "Lancez une pièce. Si c’est face, cette attaque inflige 10 dégâts plus 10 dégâts supplémentaires.", de: "Wirf eine Münze. Bei \"Kopf\" fügt dieser Angriff 10 Schadenspunkte plus 10 weitere Schadenspunkte zu." }, damage: "10+", }, ], weaknesses: [ { type: "Fighting", value: "×2" }, ], resistances: [ { type: "Psychic", value: "-20" }, ], retreat: 1, description: { en: "To corner prey, they check each other’s location using barks that only they can understand." }, variants: { normal: true, reverse: true, holo: false, firstEdition: false } } export default card