import { Card } from "../../../interfaces" import Set from "../Obsidian Flames" const card: Card = { dexId: [4], set: Set, name: { fr: "Salamèche", en: "Charmander", es: "Charmander", it: "Charmander", pt: "Charmander", de: "Glumanda" }, rarity: "Common", category: "Pokemon", hp: 60, types: ["Fire"], stage: "Basic", attacks: [{ cost: ["Fire"], name: { fr: "Charge Énergétique", en: "Heat Tackle", es: "Placaje Ardiente", it: "Calorazione", pt: "Golpe de Colisão Aquecido", de: "Hitze-Tackle" }, effect: { fr: "Ce Pokémon s'inflige aussi 10 dégâts.", en: "This Pokémon also does 10 damage to itself.", es: "Este Pokémon también se hace 10 puntos de daño a sí mismo.", it: "Questo Pokémon infligge anche 10 danni a se stesso.", pt: "Este Pokémon também causa 10 pontos de dano a si mesmo.", de: "Dieses Pokémon fügt auch sich selbst 10 Schadenspunkte zu." }, damage: 30 }], retreat: 1, regulationMark: "G", variants: { holo: false } } export default card