import { Card } from "../../../interfaces" import Set from "../Obsidian Flames" const card: Card = { dexId: [436], set: Set, name: { fr: "Archéomire", en: "Bronzor", es: "Bronzor", it: "Bronzor", pt: "Bronzor", de: "Bronzel" }, rarity: "Common", category: "Pokemon", hp: 70, types: ["Metal"], stage: "Basic", attacks: [{ cost: ["Metal"], name: { fr: "Pioche Miroir", en: "Mirror Draw", es: "Robo Espejo", it: "Pesca Riflessa", pt: "Compra Espelhada", de: "Spiegelzug" }, effect: { fr: "Piochez des cartes jusqu'à en avoir autant dans votre main que votre adversaire.", en: "Draw cards until you have the same number of cards in your hand as your opponent.", es: "Roba cartas hasta que tengas la misma cantidad de cartas en tu mano que tu rival.", it: "Pesca fino ad avere in mano lo stesso numero di carte del tuo avversario.", pt: "Compre cartas até ter o mesmo número de cartas na sua mão do que seu oponente.", de: "Ziehe so lange Karten, bis du genauso viele Karten auf der Hand hast wie dein Gegner." } }, { cost: ["Metal", "Metal"], name: { fr: "Plongée Rapide", en: "Speed Dive", es: "Picado Rápido", it: "Immersione Rapida", pt: "Mergulho Veloz", de: "Tempohechtsprung" }, damage: 30 }], retreat: 2, regulationMark: "G", variants: { holo: false } } export default card