import { Card } from "../../../interfaces" import Set from "../Obsidian Flames" const card: Card = { dexId: [148], set: Set, name: { fr: "Draco", en: "Dragonair", es: "Dragonair", it: "Dragonair", pt: "Dragonair", de: "Dragonir" }, rarity: "Uncommon", category: "Pokemon", hp: 100, types: ["Dragon"], stage: "Stage1", attacks: [{ cost: ["Colorless"], name: { fr: "Collision", en: "Ram", es: "Apisonar", it: "Carica", pt: "Aríete", de: "Ramme" }, damage: 30 }, { cost: ["Water", "Lightning"], name: { fr: "Draco-Queue", en: "Dragon Tail", es: "Cola Dragón", it: "Codadrago", pt: "Cauda do Dragão", de: "Drachenrute" }, effect: { fr: "Lancez 2 pièces. Cette attaque inflige 70 dégâts pour chaque côté face.", en: "Flip 2 coins. This attack does 70 damage for each heads.", es: "Lanza 2 monedas. Este ataque hace 70 puntos de daño por cada cara.", it: "Lancia due volte una moneta. Questo attacco infligge 70 danni ogni volta che esce testa.", pt: "Jogue 2 moedas. Este ataque causa 70 pontos de dano para cada cara.", de: "Wirf 2 Münzen. Diese Attacke fügt 70 Schadenspunkte pro Kopf zu." }, damage: "70×" }], retreat: 2, regulationMark: "G", variants: { holo: false } } export default card