import { Card } from "../../../interfaces" import Set from "../Shrouded Fable" const card: Card = { set: Set, name: { en: "Sneasel", fr: "Farfuret", es: "Sneasel", it: "Sneasel", pt: "Sneasel", de: "Sniebel" }, rarity: "Common", category: "Pokemon", hp: 70, types: ["Water"], stage: "Basic", attacks: [{ cost: ["Water"], name: { en: "Cut", fr: "Coupe", es: "Corte", it: "Taglio", pt: "Cortar", de: "Zerschneider" }, damage: 10 }, { cost: ["Water", "Water"], name: { en: "Beset", fr: "Piégeage", es: "Acorralar", it: "Importunare", pt: "Atazanar", de: "Einengen" }, effect: { en: "During your opponent's next turn, the Defending Pokémon can't retreat.", fr: "Pendant le prochain tour de votre adversaire, le Pokémon Défenseur ne peut pas battre en retraite.", es: "Durante el próximo turno de tu rival, el Pokémon Defensor no puede retirarse.", it: "Durante il prossimo turno del tuo avversario, il Pokémon difensore non può ritirarsi.", pt: "Durante o próximo turno do seu oponente, o Pokémon Defensor não poderá recuar.", de: "Während des nächsten Zuges deines Gegners kann sich das Verteidigende Pokémon nicht zurückziehen." }, damage: 30 }], retreat: 1, regulationMark: "H", variants: { holo: false } } export default card