import { Card } from '../../../interfaces' import Set from '../Dragon Majesty' const card: Card = { name: { en: "Phione", fr: "Phione", es: "Phione", it: "Phione", pt: "Phione", de: "Phione" }, illustrator: "kawayoo", rarity: "Uncommon", category: "Pokemon", set: Set, dexId: [ 489, ], hp: 70, types: [ "Water", ], stage: "Basic", abilities: [ { type: "Ability", name: { en: "Murmurs of the Sea", fr: "Murmures Marins", es: "Murmullo del Mar", it: "Richiamo del Mare", pt: "Murmúrios Marinhos", de: "Murmeln des Meeres" }, effect: { en: "Your Water Pokémon can’t be Confused. If those Pokémon are already Confused, remove that Special Condition.", fr: "Vos Pokémon Water ne peuvent pas être Confus. Si ces Pokémon sont déjà Confus, retirez cet État Spécial.", es: "Tus Pokémon Water no pueden pasar a estar Confundidos. Si esos Pokémon ya están Confundidos, elimina esa Condición Especial.", it: "I tuoi Pokémon Water non possono venire confusi. Se tali Pokémon sono già confusi, rimuovine la condizione speciale.", pt: "Seus Pokémon Water não podem ser Confundidos. Se aqueles Pokémon já estiverem Confusos, remova aquela Condição Especial.", de: "Deine Water-Pokémon können nicht verwirrt werden. Wenn jene Pokémon bereits verwirrt sind, verliert jener Spezielle Zustand seine Wirkung." }, }, ], attacks: [ { cost: [ "Water", "Water", ], name: { en: "Water Pulse", fr: "Vibraqua", es: "Hidropulso", it: "Idropulsar", pt: "Pulso d’Água", de: "Aquawelle" }, effect: { en: "Your opponent’s Active Pokémon is now Asleep.", fr: "Le Pokémon Actif de votre adversaire est maintenant Endormi.", es: "El Pokémon Activo de tu rival pasa a estar Dormido.", it: "Il Pokémon attivo del tuo avversario viene addormentato.", pt: "O Pokémon Ativo do seu oponente agora está Adormecido.", de: "Das Aktive Pokémon deines Gegners schläft jetzt." }, damage: 30, }, ], weaknesses: [ { type: "Grass", value: "×2" }, ], retreat: 1, } export default card