import { Card } from '../../../interfaces' import Set from '../Guardians Rising' const card: Card = { name: { en: "Chansey", fr: "Leveinard", es: "Chansey", it: "Chansey", pt: "Chansey", de: "Chaneira" }, illustrator: "Megumi Mizutani", rarity: "Common", category: "Pokemon", set: Set, dexId: [ 113, ], hp: 110, types: [ "Colorless", ], stage: "Basic", attacks: [ { cost: [ "Colorless", "Colorless", ], name: { en: "Bind Wound", fr: "Blessure Pansée", es: "Vendar Herida", it: "Cura Ferite", pt: "Ligar Ferida", de: "Wunden verbinden" }, effect: { en: "Flip a coin. If heads, heal 30 damage from 1 of your Pokémon.", fr: "Lancez une pièce. Si c’est face, soignez 30 dégâts à l’un de vos Pokémon.", es: "Lanza 1 moneda. Si sale cara, cura 30 puntos de daño a 1 de tus Pokémon.", it: "Lancia una moneta. Se esce testa, cura uno dei tuoi Pokémon da 30 danni.", pt: "Jogue 1 moeda. Se sair cara, cure 30 pontos de dano de 1 dos seus Pokémon.", de: "Wirf 1 Münze. Heile bei Kopf 30 Schadenspunkte bei 1 deiner Pokémon." }, }, { cost: [ "Colorless", "Colorless", "Colorless", "Colorless", ], name: { en: "Hammer In", fr: "Enfoncer", es: "Martillear", it: "Martello", pt: "Martelada", de: "Einhämmern" }, damage: 80, }, ], weaknesses: [ { type: "Fighting", value: "×2" }, ], retreat: 2, } export default card