import { Card } from '../../../interfaces' import Set from '../Guardians Rising' const card: Card = { name: { en: "Vanillish", fr: "Sorboul", es: "Vanillish", it: "Vanillish", pt: "Vanillish", de: "Gelatroppo" }, illustrator: "Naoki Saito", rarity: "Uncommon", category: "Pokemon", set: Set, dexId: [ 583, ], hp: 80, types: [ "Water", ], evolveFrom: { en: "Vanillite", fr: "Sorbébé", }, stage: "Stage1", attacks: [ { cost: [ "Water", ], name: { en: "Ice Shard", fr: "Éclats Glace", es: "Canto Helado", it: "Geloscheggia", pt: "Caco de Gelo", de: "Eissplitter" }, effect: { en: "If your opponent’s Active Pokémon is a Fighting Pokémon, this attack does 30 more damage.", fr: "Si le Pokémon Actif de votre adversaire est un Pokémon Fighting, cette attaque inflige 30 dégâts supplémentaires.", es: "Si el Pokémon Activo de tu rival es un Pokémon Fighting, este ataque hace 30 puntos de daño más.", it: "Se il Pokémon attivo del tuo avversario è di tipo Fighting, questo attacco infligge 30 danni in più.", pt: "Se o Pokémon Ativo do seu oponente for um Pokémon Fighting, este ataque causará 30 pontos de dano a mais.", de: "Wenn das Aktive Pokémon deines Gegners ein Fighting-Pokémon ist, fügt diese Attacke 30 Schadenspunkte mehr zu." }, damage: "30+", }, ], weaknesses: [ { type: "Metal", value: "×2" }, ], retreat: 2, } export default card