import { Card } from '../../../interfaces' import Set from '../Guardians Rising' const card: Card = { name: { en: "Gliscor", fr: "Scorvol", es: "Gliscor", it: "Gliscor", pt: "Gliscor", de: "Skorgro" }, illustrator: "Yoshinobu Saito", rarity: "Uncommon", category: "Pokemon", set: Set, dexId: [ 472, ], hp: 110, types: [ "Fighting", ], evolveFrom: { en: "Gligar", fr: "Scorplane", }, stage: "Stage1", attacks: [ { cost: [ "Fighting", ], name: { en: "Finishing Stinger", fr: "Dard Final", es: "Aguijón Definitivo", it: "Puntura Finale", pt: "Ferrão Final", de: "Finalstachel" }, effect: { en: "If your opponent’s Active Pokémon has no damage counters on it before this attack does damage, this attack does nothing.", fr: "Si le Pokémon Actif de votre adversaire n’a aucun marqueur de dégâts avant que cette attaque n’inflige des dégâts, cette attaque ne fait rien.", es: "Si el Pokémon Activo de tu rival no tiene ningún contador de daño sobre él antes de que este ataque inflija daño, este ataque no hace nada.", it: "Se il Pokémon attivo del tuo avversario non ha segnalini danno prima che questo attacco infligga danni, questo attacco non ha effetto.", pt: "Se o Pokémon Ativo do seu oponente não tiver nenhum contador de dano nele antes deste ataque causar dano, este ataque não fará nada.", de: "Wenn auf dem Aktiven Pokémon deines Gegners keine Schadensmarken liegen, bevor diese Attacke Schaden zufügt, hat diese Attacke keine Auswirkungen." }, damage: 70, }, { cost: [ "Fighting", "Colorless", "Colorless", ], name: { en: "Guillotine", fr: "Guillotine", es: "Guillotina", it: "Ghigliottina", pt: "Guilhotina", de: "Guillotine" }, damage: 90, }, ], weaknesses: [ { type: "Grass", value: "×2" }, ], retreat: 1, } export default card