import { Card } from '../../../interfaces' import Set from '../Guardians Rising' const card: Card = { name: { en: "Metang", fr: "Métang", es: "Metang", it: "Metang", pt: "Metang", de: "Metang" }, illustrator: "Kagemaru Himeno", rarity: "Uncommon", category: "Pokemon", set: Set, dexId: [ 375, ], hp: 90, types: [ "Metal", ], evolveFrom: { en: "Beldum", fr: "Terhal", }, stage: "Stage1", attacks: [ { cost: [ "Colorless", ], name: { en: "Ram", fr: "Collision", es: "Apisonar", it: "Carica", pt: "Aríete", de: "Ramme" }, damage: 20, }, { cost: [ "Metal", "Metal", "Colorless", ], name: { en: "Core Beam", fr: "Faisceau Central", es: "Rayo Nuclear", it: "Raggio Nucleico", pt: "Feixe do Núcleo", de: "Kernstrahl" }, effect: { en: "Discard a Metal Energy from this Pokémon.", fr: "Défaussez une Énergie Metal de ce Pokémon.", es: "Descarta 1 Energía Metal de este Pokémon.", it: "Scarta un’Energia Metal assegnata a questo Pokémon.", pt: "Descarte 1 Energia Metal deste Pokémon.", de: "Lege 1 Metal-Energie von diesem Pokémon auf deinen Ablagestapel." }, damage: 80, }, ], weaknesses: [ { type: "Fire", value: "×2" }, ], resistances: [ { type: "Psychic", value: "-20" }, ], retreat: 3, } export default card