import { Card } from '../../../interfaces' import Set from '../Guardians Rising' const card: Card = { name: { en: "Cottonee", fr: "Doudouvet", es: "Cottonee", it: "Cottonee", pt: "Cottonee", de: "Waumboll" }, illustrator: "Megumi Mizutani", rarity: "Common", category: "Pokemon", set: Set, dexId: [ 546, ], hp: 50, types: [ "Fairy", ], stage: "Basic", attacks: [ { cost: [ "Colorless", ], name: { en: "Continuous Tumble", fr: "Roulade Continue", es: "Avalancha Continua", it: "Capriole", pt: "Tombo Contínuo", de: "Dauerrollen" }, effect: { en: "Flip a coin until you get tails. This attack does 10 damage for each heads.", fr: "Lancez une pièce jusqu’à ce que vous obteniez un côté pile. Cette attaque inflige 10 dégâts multipliés par le nombre de côtés face.", es: "Lanza 1 moneda hasta que salga cruz. Este ataque hace 10 puntos de daño por cada cara.", it: "Lancia una moneta finché non esce croce. Questo attacco infligge 10 danni ogni volta che esce testa.", pt: "Jogue 1 moeda até sair coroa. Este ataque causa 10 pontos de dano para cada cara.", de: "Wirf so lang 1 Münze, bis zum ersten Mal das Ergebnis Zahl kommt. Diese Attacke fügt 10 Schadenspunkte pro Kopf zu." }, damage: "10×", }, ], weaknesses: [ { type: "Metal", value: "×2" }, ], resistances: [ { type: "Darkness", value: "-20" }, ], retreat: 1, } export default card