import { Card } from '../../../interfaces' import Set from '../Guardians Rising' const card: Card = { name: { en: "Goomy", fr: "Mucuscule", es: "Goomy", it: "Goomy", pt: "Goomy", de: "Viscora" }, illustrator: "Asako Ito", rarity: "Common", category: "Pokemon", set: Set, dexId: [ 704, ], hp: 50, types: [ "Dragon", ], stage: "Basic", attacks: [ { cost: [ "Colorless", ], name: { en: "Bubble", fr: "Écume", es: "Burbuja", it: "Bolla", pt: "Bolha", de: "Blubber" }, effect: { en: "Flip a coin. If heads, your opponent’s Active Pokémon is now Paralyzed.", fr: "Lancez une pièce. Si c’est face, le Pokémon Actif de votre adversaire est maintenant Paralysé.", es: "Lanza 1 moneda. Si sale cara, el Pokémon Activo de tu rival pasa a estar Paralizado.", it: "Lancia una moneta. Se esce testa, il Pokémon attivo del tuo avversario viene paralizzato.", pt: "Jogue 1 moeda. Se sair cara, o Pokémon Ativo do seu oponente será Paralisado.", de: "Wirf 1 Münze. Bei Kopf ist das Aktive Pokémon deines Gegners jetzt paralysiert." }, }, { cost: [ "Fairy", "Water", ], name: { en: "Tackle", fr: "Charge", es: "Placaje", it: "Azione", pt: "Investida", de: "Tackle" }, damage: 20, }, ], weaknesses: [ { type: "Fairy", value: "×2" }, ], retreat: 1, } export default card