import { Card } from '../../../interfaces' import Set from '../Team Up' const card: Card = { name: { en: "Bisharp", fr: "Scalproie", es: "Bisharp", it: "Bisharp", pt: "Bisharp", de: "Caesurio" }, illustrator: "Anesaki Dynamic", rarity: "Rare", category: "Pokemon", set: Set, dexId: [ 625, ], hp: 110, types: [ "Metal", ], evolveFrom: { en: "Pawniard", fr: "Scalpion", }, stage: "Stage1", attacks: [ { cost: [ "Metal", ], name: { en: "Single Lunge", fr: "Allongement Simple", es: "Embestida Única", it: "Affondo Singolo", pt: "Estocada Única", de: "Einzelsprung" }, effect: { en: "If this Pokémon has no damage counters on it, this attack does 90 more damage.", fr: "Si ce Pokémon n’a pas de marqueur de dégâts, cette attaque inflige 90 dégâts supplémentaires.", es: "Si este Pokémon no tiene ningún contador de daño sobre él, este ataque hace 90 puntos de daño más.", it: "Se questo Pokémon non ha dei segnalini danno, questo attacco infligge 90 danni in più.", pt: "Se este Pokémon não tiver nenhum contador de dano nele, este ataque causará 90 pontos de dano a mais.", de: "Wenn auf diesem Pokémon keine Schadensmarken liegen, fügt diese Attacke 90 Schadenspunkte mehr zu." }, damage: "30+", }, { cost: [ "Metal", "Colorless", "Colorless", ], name: { en: "Power Edge", fr: "Lame Puissante", es: "Filo Poderoso", it: "Colpotente", pt: "Gume Poderoso", de: "Kraftklinge" }, damage: 90, }, ], weaknesses: [ { type: "Fire", value: "×2" }, ], resistances: [ { type: "Psychic", value: "-20" }, ], retreat: 2, } export default card