import { Card } from '../../../interfaces' import Set from '../Ultra Prism' const card: Card = { name: { en: "Shieldon", fr: "Dinoclier", es: "Shieldon", it: "Shieldon", pt: "Shieldon", de: "Schilterus" }, illustrator: "so-taro", rarity: "Uncommon", category: "Pokemon", set: Set, dexId: [ 410, ], hp: 100, types: [ "Metal", ], evolveFrom: { en: "Unidentified Fossil", fr: "Fossile Inconnu", }, stage: "Stage1", attacks: [ { cost: [ "Metal", "Colorless", ], name: { en: "Take Down", fr: "Bélier", es: "Derribo", it: "Riduttore", pt: "Desmantelar", de: "Bodycheck" }, effect: { en: "This Pokémon does 10 damage to itself.", fr: "Ce Pokémon s’inflige 10 dégâts.", es: "Este Pokémon se hace 10 puntos de daño a sí mismo.", it: "Questo Pokémon infligge 10 danni a se stesso.", pt: "Este Pokémon causa 10 pontos de dano a si mesmo.", de: "Dieses Pokémon fügt sich selbst 10 Schadenspunkte zu." }, damage: 50, }, { cost: [ "Metal", "Metal", "Colorless", ], name: { en: "Confront", fr: "Confrontation", es: "Confrontar", it: "Confronto", pt: "Confrontar", de: "Konfrontieren" }, damage: 80, }, ], weaknesses: [ { type: "Fire", value: "×2" }, ], resistances: [ { type: "Psychic", value: "-20" }, ], retreat: 2, } export default card