import { Card } from '../../../interfaces' import Set from '../Ultra Prism' const card: Card = { name: { en: "Gible", fr: "Griknot", es: "Gible", it: "Gible", pt: "Gible", de: "Kaumalat" }, illustrator: "Ken Sugimori", rarity: "Common", category: "Pokemon", set: Set, dexId: [ 443, ], hp: 60, types: [ "Dragon", ], stage: "Basic", abilities: [ { type: "Ability", name: { en: "Rock Hiding", fr: "Cachette Roche", es: "Escondido entre Rocas", it: "Nascondiglio Roccioso", pt: "Esconder nas Pedras", de: "Steinversteck" }, effect: { en: "If this Pokémon has any Fighting Energy attached to it, it has no Retreat Cost.", fr: "Si de l’Énergie Fighting est attachée à ce Pokémon, il n’a pas de coût de Retraite.", es: "Si este Pokémon tiene alguna Energía Fighting unida a él, no tiene ningún Coste de Retirada.", it: "Se questo Pokémon ha delle Energie Fighting assegnate, non ha costo di ritirata.", pt: "Se este Pokémon tiver alguma Energia Fighting ligada a ele, não terá custo de Recuo.", de: "Wenn an dieses Pokémon mindestens 1 Fighting-Energie angelegt ist, hat es keine Rückzugskosten." }, }, ], attacks: [ { cost: [ "Colorless", "Colorless", ], name: { en: "Gnaw", fr: "Ronge", es: "Roer", it: "Rosicchiamento", pt: "Roída", de: "Nagen" }, damage: 20, }, ], weaknesses: [ { type: "Fairy", value: "×2" }, ], retreat: 1, } export default card