import { Card } from "../../../interfaces" import Set from "../Astral Radiance" const card: Card = { dexId: [410], set: Set, name: { en: "Shieldon", fr: "Dinoclier", es: "Shieldon", it: "Shieldon", pt: "Shieldon", de: "Schilterus" }, rarity: "Uncommon", category: "Pokemon", hp: 100, types: ["Metal"], evolveFrom: { en: "Unidentified Fossil", fr: "Fossile Inconnu", es: "Fósil Desconocido", it: "Fossile Sconosciuto", pt: "Fóssil Não Identificado", de: "Unbekanntes Fossil" }, stage: "Stage1", attacks: [{ cost: ["Metal", "Colorless"], name: { en: "Hard Headbutt", fr: "Coup d'Boule Dur", es: "Cabezazo Duro", it: "Duro Bottintesta", pt: "Cabeçada Dura", de: "Harte Kopfnuss" }, effect: { en: "Flip a coin. If heads, during your opponent's next turn, prevent all damage from and effects of attacks done to this Pokémon.", fr: "Lancez une pièce. Si c'est face, pendant le prochain tour de votre adversaire, évitez tous les dégâts et les effets d'attaques infligés à ce Pokémon.", es: "Lanza 1 moneda. Si sale cara, durante el próximo turno de tu rival, evita todo el daño y todos los efectos de los ataques infligidos a este Pokémon.", it: "Lancia una moneta. Se esce testa, durante il prossimo turno del tuo avversario, previeni sia i danni che gli effetti degli attacchi inflitti a questo Pokémon.", pt: "Jogue 1 moeda. Se sair cara, durante o próximo turno do seu oponente, previna todo o dano e os efeitos de ataques causados a este Pokémon.", de: "Wirf 1 Münze. Verhindere bei Kopf während des nächsten Zuges deines Gegners allen Schaden durch und alle Effekte von Attacken, die diesem Pokémon zugefügt werden." }, damage: 30 }, { cost: ["Metal", "Metal", "Colorless"], name: { en: "Confront", fr: "Confrontation", es: "Confrontar", it: "Confronto", pt: "Confrontar", de: "Konfrontieren" }, damage: 100 }], retreat: 3, regulationMark: "F", variants: { normal: true, reverse: true, holo: false, firstEdition: false } } export default card