import { Card } from '../../../interfaces' import Set from '../Battle Styles' const card: Card = { dexId: [534], set: Set, name: { en: "Conkeldurr", fr: "Bétochef", es: "Conkeldurr", it: "Conkeldurr", pt: "Conkeldurr", de: "Meistagrif" }, illustrator: "Miki Tanaka", rarity: "Rare", category: "Pokemon", hp: 160, types: ["Fighting"], evolveFrom: { en: "Gurdurr", fr: "Ouvrifier", es: "Gurdurr", it: "Gurdurr", pt: "Gurdurr", de: "Strepoli" }, attacks: [{ name: { en: "Hammer Pressure", fr: "Pression Martelante", es: "Presión Martillo", it: "Pressione Martellante", pt: "Pressão Marteladora", de: "Hammerdruck" }, effect: { en: "If the Defending Pokémon is an Evolution Pokémon, it can't attack during your opponent's next turn.", fr: "Si le Pokémon Défenseur est un Pokémon Évolutif, il ne peut pas attaquer pendant le prochain tour de votre adversaire.", es: "Si el Pokémon Defensor es un Pokémon Evolución, no puede atacar durante el próximo turno de tu rival.", it: "Durante il prossimo turno del tuo avversario, il Pokémon difensore non può attaccare se è un Pokémon Evoluzione.", pt: "Se o Pokémon Defensor for um Pokémon de Evolução, ele não poderá atacar durante o próximo turno do seu oponente.", de: "Wenn das Verteidigende Pokémon ein Entwicklungs-Pokémon ist, kann es während des nächsten Zuges deines Gegners nicht angreifen." }, damage: 90, cost: ["Fighting", "Colorless", "Colorless"] }, { name: { en: "Mega Punch", fr: "Ultimapoing", es: "Megapuño", it: "Megapugno", pt: "Megassoco", de: "Megahieb" }, damage: 150, cost: ["Fighting", "Fighting", "Colorless", "Colorless"] }], weaknesses: [{ type: "Psychic", value: "×2" }], retreat: 3, regulationMark: "E", variants: { normal: true, reverse: true, holo: false, firstEdition: false }, stage: "Stage2", description: { en: "When going all out, this Pokémon throws aside its concrete pillars and leaps at opponents to pummel them with its fists." } } export default card