import { Card } from '../../../interfaces' import Set from '../Battle Styles' const card: Card = { dexId: [208], set: Set, name: { en: "Steelix", fr: "Steelix", es: "Steelix", it: "Steelix", pt: "Steelix", de: "Stahlos" }, illustrator: "NC Empire", rarity: "Holo Rare", category: "Pokemon", hp: 190, types: ["Metal"], evolveFrom: { en: "Onix", fr: "Onix", es: "Onix", it: "Onix", pt: "Onix", de: "Onix" }, attacks: [{ name: { en: "Steel Swing", fr: "Frappe d'Acier", es: "Golpe de Acero", it: "Oscillacciaio", pt: "Balanço de Aço", de: "Stahlschwung" }, effect: { en: "Flip 2 coins. This attack does 80 damage for each heads.", fr: "Lancez 2 pièces. Cette attaque inflige 80 dégâts pour chaque côté face.", es: "Lanza 2 monedas. Este ataque hace 80 puntos de daño por cada cara.", it: "Lancia due volte una moneta. Questo attacco infligge 80 danni ogni volta che esce testa.", pt: "Jogue 2 moedas. Este ataque causa 80 pontos de dano para cada cara.", de: "Wirf 2 Münzen. Diese Attacke fügt 80 Schadenspunkte pro Kopf zu." }, damage: "80×", cost: ["Colorless", "Colorless", "Colorless"] }, { name: { en: "Heavy Impact", fr: "Gros Impact", es: "Impacto Pesado", it: "Impatto Pesante", pt: "Impacto Pesado", de: "Schwerer Einschlag" }, damage: 200, cost: ["Metal", "Metal", "Metal", "Colorless", "Colorless"] }], weaknesses: [{ type: "Fire", value: "×2" }], resistances: [{ type: "Grass", value: "-30" }], retreat: 4, regulationMark: "E", variants: { normal: false, reverse: true, holo: true, firstEdition: false }, stage: "Stage1", description: { en: "It is thought its body transformed as a result of iron accumulating internally from swallowing soil." } } export default card