import { Card } from "../../../interfaces" import Set from "../Brilliant Stars" const card: Card = { dexId: [357], set: Set, name: { en: "Tropius", fr: "Tropius", es: "Tropius", it: "Tropius", pt: "Tropius", de: "Tropius" }, rarity: "Uncommon", category: "Pokemon", hp: 110, types: ["Grass"], stage: "Basic", abilities: [{ type: "Ability", name: { en: "Curative Bower", fr: "Charmille Curative", es: "Ramaje Curativo", it: "Curapergola", pt: "Recanto Curativo", de: "Heilende Laube" }, effect: { en: "All of your Pokémon that have Grass Energy attached can't be Confused, and if they are already Confused, they recover from that Special Condition.", fr: "Tous vos Pokémon auxquels de l'Énergie Grass est attachée ne peuvent pas être Confus, et s'ils le sont déjà, ils guérissent de cet État Spécial.", es: "Ninguno de tus Pokémon que tenga alguna Energía Grass unida a él puede pasar a estar Confundido, y, si ya está Confundido, se recupera de esa Condición Especial.", it: "Tutti i tuoi Pokémon che hanno delle Energie Grass assegnate non possono venire confusi e, se sono già confusi, guariscono da quella condizione speciale.", pt: "Todos os seus Pokémon que tenham Energia Grass ligada a eles não podem ficar Confusos, e se eles já estiverem Confusos, eles se recuperarão daquela Condição Especial.", de: "Alle deine Pokémon, an die Grass-Energie angelegt ist, können nicht verwirrt werden, und wenn sie bereits verwirrt sind, erholen sie sich von jenem Speziellen Zustand." } }], attacks: [{ cost: ["Grass", "Grass", "Colorless"], name: { en: "Slicing Blade", fr: "Lame Tranchante", es: "Cuchilla Cortante", it: "Affettalama", pt: "Lâmina Fatiante", de: "Schwertschneide" }, damage: 100 }], retreat: 1, regulationMark: "F", variants: { normal: true, reverse: true, holo: false, firstEdition: false } } export default card