import { Card } from '../../../interfaces' import Set from '../Chilling Reign' const card: Card = { dexId: [179], set: Set, name: { en: "Mareep", fr: "Wattouat", es: "Mareep", it: "Mareep", pt: "Mareep", de: "Voltilamm" }, illustrator: "Miki Tanaka", rarity: "Common", category: "Pokemon", hp: 70, types: ["Lightning"], attacks: [{ name: { en: "Growl", fr: "Rugissement", es: "Gruñido", it: "Ruggito", pt: "Rosnadura", de: "Heuler" }, effect: { en: "During your opponent's next turn, the Defending Pokémon's attacks do 20 less damage (before applying Weakness and Resistance).", fr: "Pendant le prochain tour de votre adversaire, les attaques du Pokémon Défenseur infligent 20 dégâts de moins (avant application de la Faiblesse et de la Résistance).", es: "Durante el próximo turno de tu rival, los ataques del Pokémon Defensor hacen 20 puntos de daño menos (antes de aplicar Debilidad y Resistencia).", it: "Durante il prossimo turno del tuo avversario, gli attacchi del Pokémon difensore infliggono 20 danni in meno, prima di aver applicato debolezza e resistenza.", pt: "Durante o próximo turno do seu oponente, os ataques do Pokémon Defensor causarão 20 pontos de dano a menos (antes de aplicar Fraqueza e Resistência).", de: "Während des nächsten Zuges deines Gegners fügen die Attacken des Verteidigenden Pokémon 20 Schadenspunkte weniger zu (bevor Schwäche und Resistenz verrechnet werden)." }, cost: ["Colorless"] }, { name: { en: "Static Shock", fr: "Choc Statique", es: "Impacto Estático", it: "Shock Statico", pt: "Choque de Estática", de: "Statischer Schock" }, damage: 20, cost: ["Lightning", "Colorless"] }], weaknesses: [{ type: "Fighting", value: "×2" }], retreat: 2, regulationMark: "E", variants: { normal: true, reverse: true, holo: false, firstEdition: false }, stage: "Basic", description: { en: "Rubbing its fleece generates electricity. You'll want to pet it because it's cute, but if you use your bare hand, you'll get a painful shock." } } export default card