import { Card } from '../../../interfaces' import Set from '../Evolving Skies' const card: Card = { set: Set, variants: { normal: true, reverse: true, holo: false, firstEdition: false }, name: { en: "Pinsir", fr: "Scarabrute", es: "Pinsir", it: "Pinsir", pt: "Pinsir", de: "Pinsir" }, rarity: "Rare", category: "Pokemon", hp: 120, types: ["Grass"], stage: "Basic", illustrator: "Shin Nagasawa", abilities: [{ type: "Ability", name: { en: "Vise Coach", fr: "Étau Entraîné", es: "Entrenador Pinza", it: "Stretta Magistrale", pt: "Vise Coach", de: "Klammertrainer" }, effect: { en: "Damage from your Single Strike Pokémon's attacks isn't affected by your opponent's Active Pokémon's Resistance.", fr: "Les dégâts des attaques de vos Pokémon Poing Final ne sont pas affectés par la Résistance du Pokémon Actif de votre adversaire.", es: "El daño de los ataques de tus Pokémon Golpe Brusco no se ve afectado por la Resistencia del Pokémon Activo de tu rival.", it: "I danni degli attacchi dei tuoi Pokémon Colpo Singolo non sono influenzati dalla resistenza del Pokémon attivo del tuo avversario.", pt: "Damage from your Single Strike Pokémon's attacks isn't affected by your opponent's Active Pokémon's Resistance.", de: "Schaden durch Attacken deiner Fokussierter-Angriff-Pokémon wird durch Resistenz auf dem Aktiven Pokémon deines Gegners nicht verändert." } }], attacks: [{ name: { en: "Seismic Toss", fr: "Frappe Atlas", es: "Sísmico", it: "Movimento Sismico", pt: "Seismic Toss", de: "Geowurf" }, damage: 110, cost: ["Grass", "Grass", "Colorless"] }], weaknesses: [{ type: "Fire", value: "×2" }], retreat: 2, description: { en: "Although it's tough, it can't handle cold well. When night falls, it buries itself in leafage and sleeps." }, dexId: [127], regulationMark: "E" } export default card