import { Card } from '../../../interfaces' import Set from '../Evolving Skies' const card: Card = { set: Set, variants: { normal: true, reverse: true, holo: false, firstEdition: false }, name: { en: "Lombre", fr: "Lombre", es: "Lombre", it: "Lombre", pt: "Lombre", de: "Lombrero" }, rarity: "Uncommon", category: "Pokemon", hp: 90, types: ["Water"], stage: "Stage1", illustrator: "miki kudo", attacks: [{ name: { en: "Wave Splash", fr: "Grosse Vague", es: "Chapoteo Ondulante", it: "Schizzi d'Onda", pt: "Wave Splash", de: "Wellenplatscher" }, damage: 50, cost: ["Water", "Colorless"] }], weaknesses: [{ type: "Lightning", value: "×2" }], retreat: 1, evolveFrom: { en: "Lotad", fr: "Nénupiot", es: "Lotad", it: "Lotad", pt: "Lotad", de: "Loturzel" }, description: { en: "It lives at the water's edge where it is sunny. It sleeps on a bed of water grass by day and becomes active at night." }, dexId: [271], regulationMark: "E" } export default card