import { Card } from "../../../interfaces" import Set from "../Fusion Strike" const card: Card = { dexId: [121], set: Set, name: { en: "Starmie", fr: "Staross", es: "Starmie", it: "Starmie", pt: "Starmie", de: "Starmie" }, rarity: "Holo Rare", category: "Pokemon", hp: 90, types: ["Water"], evolveFrom: { en: "Staryu", fr: "Stari", es: "Staryu", it: "Staryu", pt: "Staryu", de: "Sterndu" }, stage: "Stage1", retreat: 1, regulationMark: "E", illustrator: "Megumi Mizutani", description: { en: "It rotates its geometrically shaped body to swim through the water. It always seems to be sending out mysterious radio waves." }, attacks: [{ cost: ["Water"], name: { en: "Multishot Star" }, effect: { en: "Discard any amount of Water Energy from this Pokémon. Then, for each Energy card you discarded in this way, choose 1 of your opponent's Pokémon and do 30 damage to it. (You can choose the same Pokémon more than once.) This damage isn't affected by Weakness or Resistance." } }], variants: { normal: false, reverse: true, holo: true, firstEdition: false } } export default card