import { Card } from '../../../interfaces' import Set from '../Primal Clash' const card: Card = { name: { en: "Azumarill", fr: "Azumarill", es: "Azumarill", it: "Azumarill", pt: "Azumarill", de: "Azumarill" }, illustrator: "MAHOU", rarity: "Rare", category: "Pokemon", set: Set, dexId: [ 184, ], hp: 90, types: [ "Fairy", ], evolveFrom: { en: "Marill", fr: "Marill", es: "Marill", it: "Marill", pt: "Marill", de: "Marill" }, stage: "Stage1", attacks: [ { cost: [ "Colorless", "Colorless", ], name: { en: "Bubble Beam", fr: "Bulles d'O", es: "Rayo Burbuja", it: "Bollaraggio", pt: "Jato de Bolhas", de: "Blubbstrahl" }, effect: { en: "Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.", fr: "Lancez une pièce. Si c'est face, le Pokémon Actif de votre adversaire est maintenant Paralysé.", es: "Lanza 1 moneda. Si sale cara, el Pokémon Activo de tu rival pasa a estar Paralizado.", it: "Lancia una moneta. Se esce testa, il Pokémon attivo del tuo avversario viene paralizzato.", pt: "Jogue uma moeda. Se sair cara, o Pokémon Ativo do seu oponente será Paralisado.", de: "Wirf 1 Münze. Bei \"Kopf\" ist das Aktive Pokémon deines Gegners jetzt paralysiert." }, damage: 30, }, { cost: [ "Fairy", "Colorless", "Colorless", ], name: { en: "Superpower", fr: "Surpuissance", es: "Fuerza Bruta", it: "Troppoforte", pt: "Superpoder", de: "Kraftkoloss" }, effect: { en: "You may do 30 more damage. If you do, this Pokémon does 30 damage to itself.", fr: "Vous pouvez infliger 30 dégâts supplémentaires. Dans ce cas, ce Pokémon s'inflige 30 dégâts.", es: "Puedes hacer 30 puntos de daño más. Si lo haces, este Pokémon se hace 30 puntos de daño a sí mismo.", it: "Puoi infliggere 30 danni in più. Se lo fai, questo Pokémon infligge 30 danni a se stesso.", pt: "Você pode causar 30 de danos adicionais. Se você fizer isso, o Pokémon causará 30 de danos a ele mesmo.", de: "Du kannst mit diesem Angriff 30 weitere Schadenspunkte zufügen. Wenn du das machst, fügt dieses Pokémon sich selbst 30 Schadenspunkte zu." }, damage: "60+", }, ], weaknesses: [ { type: "Metal", value: "×2" }, ], resistances: [ { type: "Darkness", value: "-20" }, ], retreat: 2, } export default card