import { Card } from '../../../interfaces' import Set from '../Primal Clash' const card: Card = { name: { en: "Solrock", fr: "Solaroc", es: "Solrock", it: "Solrock", pt: "Solrock", de: "Sonnfel" }, illustrator: "Midori Harada", rarity: "Common", category: "Pokemon", set: Set, dexId: [ 338, ], hp: 80, types: [ "Fighting", ], stage: "Basic", attacks: [ { cost: [ "Colorless", ], name: { en: "Solar Generator", fr: "Générateur Solaire", es: "Generador Solar", it: "Generatore Solare", pt: "Gerador Solar", de: "Sonnofen" }, effect: { en: "Search your deck for up to 2 Special Energy cards, reveal them, and put them into your hand. Shuffle your deck afterward.", fr: "Cherchez jusqu'à 2 cartes Énergie spéciale dans votre deck, montrez-les, puis ajoutez-les à votre main. Mélangez ensuite votre deck.", es: "Busca en tu baraja hasta 2 cartas de Energía Especial, enséñalas y ponlas en tu mano. Baraja las cartas de tu baraja después.", it: "Cerca nel tuo mazzo fino a due carte Energia speciale, mostrale e aggiungile alle carte che hai in mano. Poi rimischia le carte del tuo mazzo.", pt: "Procure no seu baralho até 2 cards de Energia Especial, revele-os e coloque-os na mão. Em seguida, embaralhe seus cards.", de: "Durchsuche dein Deck nach bis zu 2 Spezial-Energiekarten, zeige sie deinem Gegner und nimm sie auf deine Hand. Mische anschließend dein Deck." }, }, { cost: [ "Fighting", "Colorless", ], name: { en: "Knock Away", fr: "Asticotage", es: "Derribar", it: "Scaraventa", pt: "Jogar Longe", de: "Zurückschlagen" }, effect: { en: "Flip a coin. If heads, this attack does 20 more damage.", fr: "Lancez une pièce. Si c'est face, cette attaque inflige 20 dégâts supplémentaires.", es: "Lanza 1 moneda. Si sale cara, este ataque hace 20 puntos de daño más.", it: "Lancia una moneta. Se esce testa, questo attacco infligge 20 danni in più.", pt: "Jogue uma moeda. Se sair cara, esse ataque causará 20 de danos adicionais.", de: "Wirf 1 Münze. Bei \"Kopf\" fügt dieser Angriff 20 weitere Schadenspunkte zu." }, damage: "20+", }, ], weaknesses: [ { type: "Grass", value: "×2" }, ], retreat: 1, } export default card