import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "ex2-1", localId: 1, // Card informations name: { en: "Armaldo", }, hp: 120, type: [ Type.FIGHTING, ], dexId: 348, image: { low: { en: "https://assets.tcgdex.net/en/ex/ex2/1/low", }, high: { en: "https://assets.tcgdex.net/en/ex/ex2/1/high", }, }, evolveFrom: { en: "Anorith", }, tags: [ Tag.STAGE2, ], illustrator: "Mitsuhiro Arita", abilities: [{ id: 260, type: AbilityType.POKEBODY, name: { en: "Primal Veil", }, text: { en: "As long as Armaldo is your Active Pokémon, each player can't play any Supporter cards.", } }], attacks: [{ cost: [ Type.FIRE, Type.FIRE, Type.COLORLESS ], name: { en: "Blade Arms", }, damage: 60 }], weaknesses: [{ type: Type.GRASS, value: "×2" }], rarity: Rarity.RARE, category: Category.POKEMON, set: { name: "Sandstorm", code: "ex2" } } export default card