import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "neo1-69", localId: 69, // Card informations name: { en: "Onix", }, hp: 60, type: [ Type.FIGHTING, ], dexId: 95, image: { low: { en: "https://assets.tcgdex.net/en/neo/neo1/69/low", }, high: { en: "https://assets.tcgdex.net/en/neo/neo1/69/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Mitsuhiro Arita", attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Screech", }, text: { en: "Until the end of your next turn, if an attack damages the Defending Pokémon (after applying Weakness and Resistance), that attack does 20 more damage to the Defending Pokémon.", }, },{ cost: [ Type.FIGHTING, Type.FIGHTING ], name: { en: "Rage", }, text: { en: "Does 10 damage plus 10 more damage for each damage counter on Onix.", }, damage: 10 }], weaknesses: [{ type: Type.GRASS, value: "×2" }], rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "Neo Genesis", code: "neo1" } } export default card