import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "neo1-7", localId: 7, // Card informations name: { en: "Jumpluff", }, hp: 70, type: [ Type.GRASS, ], dexId: 189, image: { low: { en: "https://assets.tcgdex.net/en/neo/neo1/7/low", }, high: { en: "https://assets.tcgdex.net/en/neo/neo1/7/high", }, }, evolveFrom: { en: "Skiploom", }, tags: [ Tag.STAGE2, ], illustrator: "Atsuko Nishida", attacks: [{ cost: [ Type.GRASS ], name: { en: "Sleep Powder", }, text: { en: "The Defending Pokémon is now Asleep.", }, damage: 20 },{ cost: [ Type.GRASS ], name: { en: "Leech Seed", }, text: { en: "If this attack damages the Defending Pokémon (after applying Weakness and Resistance), remove 1 damage counter from Jumpluff, if it has any.", }, damage: 20 }], weaknesses: [{ type: Type.FIRE, value: "×2" }], resistances: [{ type: Type.FIGHTING, value: "-30" }], rarity: Rarity.RARE, category: Category.POKEMON, set: { name: "Neo Genesis", code: "neo1" } } export default card