import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "det1-1", localId: 1, // Card informations name: { en: "Bulbasaur", fr: "Bulbizarre", }, hp: 60, type: [ Type.GRASS, ], dexId: 1, image: { low: { en: "https://assets.tcgdex.net/en/sm/det1/1/low", fr: "https://assets.tcgdex.net/fr/sm/det1/1/low", }, high: { en: "https://assets.tcgdex.net/en/sm/det1/1/high", fr: "https://assets.tcgdex.net/fr/sm/det1/1/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], attacks: [{ cost: [ Type.GRASS ], name: { en: "Find a Friend", fr: "Trouver un Ami", }, text: { en: "Search your deck for a {G} Pokémon, reveal it, and put it into your hand. Then, shuffle your deck.", fr: "Cherchez un Pokémon Grass dans votre deck, montrez-le, puis ajoutez-le à votre main. Mélangez ensuite votre deck.", }, }], weaknesses: [{ type: Type.FIRE, value: "×2" }], retreat: 1, rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "Detective Pikachu", code: "det1" } } export default card